Android UI Design Tips
Through viewing this presentation it has got me thinking about what makes an app good? It is all about quick and simple functions. If detailed instructions are needed then the app is too complicated so quick actions are needed, such as being able to choose a brush, colour or texture to work with. I have got to think about:
- How to make the action quick to summon
- How is my app different?
My aim is still to experiment with merging art app design with game however for artefact three I intend to design a UI and compare it to the rest of the market to see if the audience respond well to it.